Subject:
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Re: Let's be realistc (WasRe:MoreVenomAnyone? (WasRe:Givethemabreak (was:Hey,like,isanyonethere?)))
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 13 Feb 2001 17:01:22 GMT
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Viewed:
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643 times
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"Don Heyse" <dheyse@hotmail.spam.go.away.com> wrote in message
news:G8pFLr.5HB@lugnet.com...
> In lugnet.cad, Erik Olson writes:
> > Speaking of which is there a need for an update to the Mac binary for Ldglite?
> > I'm not *totally* absorbed by BrickDraw3D.
>
> Hey, that would be great. I've added/ported quite a few nice features
> to ldglite since it was last compiled for the Mac. The cheesy file open
> dialog (in the GLUT menu) may require a bit of work for the Mac filesystem.
> I should probably clean up dirscan.c. It's a bit of a mess right now...
>
> The gamemode stuff may also be a problem. Depends on how up to date the
> Mac version of GLUT is.
>
> > Lego's perception is that the Mac market is too small to add to their bottom
> > line. They are willing to put out a Mac product for the early early market
> > like Lego My Style (age: 4) but MacAddict says this product bores 4 year
> > olds. Too bad. From what I've seen, Creator is a product that does have
> > appeal (Marketed for Age 6 and up) but we're not gonna get it.
>
> Don't get too excited about Creator. My kids were bored with it after
> about 10 minutes. The little motorcycle set that came with it got much
> more playtime.
I think Erik was referring to Creator II: Knight's Kingdom. That's a lot cooler
:-) Even though Creator 1 was cheesy IMO, I enjoyed blowing up stuff with the
dynamite bricks...that got hours of playtime. Anyways, for AFOLs, Creator will
never cut it. That's why we write our own stuff.
-Tim
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