Subject:
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Re: Let's be realistc (WasRe:MoreVenomAnyone? (WasRe:Givethemabreak (was:Hey,like,isanyonethere?)))
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 13 Feb 2001 15:55:00 GMT
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Viewed:
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561 times
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In lugnet.cad, James Reynolds writes:
> Please don't quit. I hate being negative about my future, but I doubt the mac
> will get much attention from TLG. Especially with OS X. LDGLite is one of two
> choices for the mac (the other being BrickDraw3D).
> James
Speaking of which is there a need for an update to the Mac binary for Ldglite?
I'm not *totally* absorbed by BrickDraw3D.
+++
BrickDraw3D will become a full-fledged editor application in the coming
months. I'm preparing it for Mac OS X too. There'll be a release this
weekend with some basic model creation ability. The big hurdles are: writing
out DAT files to match what came in
(no information loss), and organizing a parts palette!
+++
Lego's perception is that the Mac market is too small to add to their bottom
line. They are willing to put out a Mac product for the early early market
like Lego My Style (age: 4) but MacAddict says this product bores 4 year
olds. Too bad. From what I've seen, Creator is a product that does have
appeal (Marketed for Age 6 and up) but we're not gonna get it.
I'm not going to let my kids play with computers at that young an age, but I
digress.
-Erik
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