Subject:
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On the difficulty of making building instructions
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 7 Feb 2001 14:35:26 GMT
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On the difficulty of making building instructions:
Last sunday I spent most of the day (except for a few hours out
in the snow) showing my cousins how to make - or should I say
_draw_ - building instructions on a computer.
Personally I use vi+ldglite for this (yes, I know I should swap
vi for Emacs), but that is not really an option for kids who
haven't learned to do three dimensional geometry, matrices,
vectors and all that.
We - or rather they - also tried with MLCAD, and even though
they practically could compete with me in speed, the quality
(mostly lack of alignment) gave them some problems.
This lead me to lie sleepless most of the night trying to
figure out how to solve this problem. So far I have come to the
conclusion that our problem is that we attempt to _draw_
instead of _build_ - we move the parts around until the drawing
looks right, whereas we with the real thing have the benefit of
connecting the parts to each other.
I will see if I can get any further with this, when I have a
bit more time (read: when I have handed in my PhD thesis).
Play well,
Jacob
--
Still .sig hunting.
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Message has 3 Replies: | | Re: On the difficulty of making building instructions
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| (...) BlockCad (and perhaps other programs) does some collision detection when moving the bricks to assist in the placement. You could enhance this by inventing a mouse that provides some tactile feedback (ala playstation controllers) when the (...) (24 years ago, 7-Feb-01, to lugnet.cad)
| | | Re: On the difficulty of making building instructions
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| Here's an idea I just tought of. If you make a blok with studs and studs* so you can either place a block freely or with it's stud* in a stud. just like in real life. It asures correct placement. Probably a dumb idea, but i'll hit send anyway. Koen (24 years ago, 7-Feb-01, to lugnet.cad)
| | | Re: On the difficulty of making building instructions
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| (...) You mean that you manually code the LDraw DAT files? Wow, I'm impressed! Using Emacs+LDraw-mode would give the added advantage of colour coding via font-lock, which gives instant visual confirmation of the correctness of the syntax. It also (...) (24 years ago, 10-Feb-01, to lugnet.cad)
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