| | MLCAD - l3p - POVray Carsten Schmitz
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| | Hello! OK.. just need a short help/hint. I've set up today the MLCad-l3p-povRay combination and it works fine except for one thing. When I render a minifig with a helmet the helmet looks crappy. That means you see the rendering lines of the helmet (...) (24 years ago, 30-Sep-00, to lugnet.cad)
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| | | | Re: MLCAD - l3p - POVray John VanZwieten
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| | | | "Carsten Schmitz" <casz@gmx.de> wrote in message news:G1q57C.HE1@lugnet.com... (...) except (...) not (...) to do (...) The helmet part file is made without circle-based primitives, so L3P can't substitute a truly rounded surface, but has to use (...) (24 years ago, 2-Oct-00, to lugnet.cad)
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| | | | | | Re: MLCAD - l3p - POVray Chuck Sommerville
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| | | | What is the part number of the helmet you are using. I would like to do some experiments. -Chuck (24 years ago, 2-Oct-00, to lugnet.cad)
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| | | | | | Re: MLCAD - l3p - POVray Carsten Schmitz
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| | | | Hello Chuck! (...) some (...) Its the 2446 Part. You have any idea? Perhaps the helmet could be remodeled...?? Greetings, Carsten "Chuck Sommerville" <chucks@he.net> wrote in message news:G1tq94.Kwn@lugnet.com... (...) some (...) (24 years ago, 3-Oct-00, to lugnet.cad)
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