Subject:
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Re: LDScript Problem
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 1 Dec 1998 19:52:19 GMT
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Viewed:
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2447 times
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Steve Bliss wrote:
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> Great! Two requests, if you ever work on LDScript again:
Thanks! In fact, I do have plans to rewrite it all from scratch, allowing long
variable names and calls to other .LDS files If I ever get the time... :/
>
>
> 1. Mirror across the X=Z and X=-Z planes.
Hmm, I don't understand, but maybe it's something like what I've been thinking
about: For example, gears/cog-wheels, You just draw one cog and a command, let's
call it ROTATE axis n, repeats it n times across the chosen axis.
I think maybe your wish would be "ROTATE Y 4", or I could be wrong?
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> 2. Recognize line-type 5, especially for mirroring and echoing.
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> Steve
Oh, did I miss that, too? So far, I haven't had any use for rotating and
mirroring type-5-lines, so I haven't noticed that either. I'll see if the source
code for version 0.08 is backed up somewhere. If so, it should be quite easy to
implement at least your second request.
/Tore
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Message has 1 Reply: | | Re: LDScript Problem
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| (...) Nope. I mean actually reflecting parts across X=Z. For example, the following line: 2 24 a b c d e f would reflect across X=Z as: 2 24 c b a f e d All you do is switch the X and Z components of the vertices. This feature would allow people to (...) (26 years ago, 2-Dec-98, to lugnet.cad)
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Message is in Reply To:
| | Re: LDScript Problem
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| (...) 1. Mirror across the X=Z and X=-Z planes. 2. Recognize line-type 5, especially for mirroring and echoing. Steve (26 years ago, 1-Dec-98, to lugnet.cad)
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