| | New rendering: The sinking of Regina Maersk
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Hi! I have a new rendering of Lego ships in water. Take a look at: (URL) let me know what You think. Anders Isaksson BlockCAD: (2 URLs) (26 years ago, 14-Nov-98, to lugnet.cad)
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| | Re: New rendering: The sinking of Regina Maersk
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(...) Your getting that water better and better. It has a pretty good color and semi-random wave quality to it. Though the apparent curvature of the water level at the horizon implies heavy seas in a storm, and the foreground water appears too calm (...) (26 years ago, 16-Nov-98, to lugnet.cad)
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| | Re: New rendering: The sinking of Regina Maersk
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Terry K skrev i meddelandet <364fbd18.1532120@lu...et.com>... (...) Exactly my own reaction! In fact, the 'curvature' is the corner of the rather small square that contains the 'water'. I suppose I could move the models a bit back, and crop the (...) (26 years ago, 16-Nov-98, to lugnet.cad)
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| | Re: New rendering: The sinking of Regina Maersk
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(...) Isn't is possible to let the water cover the entire plane? (...) Perhaps adding some ground fog will make the impression of slightly worse weather? Nice picture, BTW. I think I may "borrow" your water-like POV-instructions later on! :-) (...) (26 years ago, 17-Nov-98, to lugnet.cad)
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| | Re: New rendering: The sinking of Regina Maersk
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Fredrik Glöckner skrev i meddelandet ... (...) Well, no. It's not practical, as a very large heightfield == super long rendering time, and if I stretch it to much there will be no wawes. But I think that problem can be solved by turning the field a (...) (26 years ago, 17-Nov-98, to lugnet.cad)
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| | Re: New rendering: The sinking of Regina Maersk
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(...) Suppose you used the height field around the ships and then transitioned it into a simple bumpmap for the rest of the ocean? That way, you would see the waves against the ship hulls, but you would also get decent wave effects at distance and (...) (26 years ago, 17-Nov-98, to lugnet.cad)
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