To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 2034
2033  |  2035
Subject: 
Re: How to dither colors
Newsgroups: 
lugnet.cad
Date: 
Wed, 23 Jun 1999 21:23:04 GMT
Reply-To: 
jsproat@geocities.com/stopspam/
Viewed: 
675 times
  
John VanZwieten wrote:
What's the formula for calculating a dithered color?
color 1 * ??? + color 2.  What value is ???

512.

You could say this is a good mnemonic:

5 and 1 and 2 is 512.
5 - 1 = 4.
4 and 2 is 42.
42 is The Answer to the Question of Life, the Universe, and Everything.

You *could* say it's a good mnemonic, except it's pretty stupid.  :-,

Cheers,
- jsproat

--
Jeremy H. Sproat <jsproat@geocities.com>
http://www.geocities.com/SiliconValley/Horizon/5249/

package Jedi::Master;
use TheForce qw(:CONTROL_MINDS :DEFY_PHYSICS :NEVER_SMILE);



Message has 1 Reply:
  Re: How to dither colors
 
I thought it was 255 or 256, shows what I know. Sproaticus wrote in message <37715038.409E8657@g...es.com>... (...) (25 years ago, 24-Jun-99, to lugnet.cad)

Message is in Reply To:
  How to dither colors
 
What's the formula for calculating a dithered color? color 1 * ??? + color 2. What value is ??? -John Van (25 years ago, 23-Jun-99, to lugnet.cad)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR