Subject:
|
Re: Backgrounds in POVray
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Thu, 5 Nov 1998 23:57:47 GMT
|
Viewed:
|
3431 times
|
| |
| |
the number outside the location of the plane where you want the model to
stand if I remember correctly will move it up and down. at least that's how
I did it with mine
De Bengel wrote in message <3641d92c.145899812@lugnet.com>...
> On Mon, 2 Nov 1998 18:39:10 GMT, legoverse@geocities.com (Terry K)
> wrote:
> > In the Categories, look at "Heightfields" and "Planet Images"
>
> I guess I need to learn a lot more about POV-Ray. Working with the
> examples is easy. I got gforge from one of the links, and getting a
> lunar surface in POV-Ray works. But getting a l3p converted LDraw file
> to stand on that surface is a complete mistery to me. camera and
> lightpoint are different in the two files, and how to adjust these is
> beyond me.
>
>
> ____
> |oooo| Cheers,
> |oooo| Wouter van Wageningen
> ¯¯¯¯
Matt Marshall
$%#$% Vacuum Cleaners Always get my pieces!!!
Matt's Lego Page
http://rapturesoft.hypermart.net/mlego/
|
|
Message has 1 Reply: | | Re: Backgrounds in POVray
|
| (...) If I use the land.pov example from Gforge and add all the stuff that L3P produced, I can see the surface from land.pov is I leave the light & camera from land.pov and comment the ones from L3P out. I see the Lego if I do it the other way (...) (26 years ago, 6-Nov-98, to lugnet.cad)
|
Message is in Reply To:
| | Re: Backgrounds in POVray
|
| (...) I guess I need to learn a lot more about POV-Ray. Working with the examples is easy. I got gforge from one of the links, and getting a lunar surface in POV-Ray works. But getting a l3p converted LDraw file to stand on that surface is a (...) (26 years ago, 5-Nov-98, to lugnet.cad)
|
13 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|