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 CAD / 16419 (-10)
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Until I figure out how to control arbitrary size, I think so. I should just (hah!) change the dialog to only allow the paper sizes. The program is supposed to round up to the next whole paper size, but obviously this doesn't work right, right (...) (15 years ago, 14-Sep-09, to lugnet.cad)
 
  Re: LDraw2BrickLink script
 
(...) I haven't actually made very much, but here's one made with a beta and ambient lighting: (URL) I made with an alpha that actually ended up getting scrapped: (URL) (15 years ago, 12-Sep-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: Colors in POV-Ray 3.7 Beta
 
(...) I also discovered this a while back while working on LD4DStudio 1.1, it's seems weird at first. But the change is really logical when you think about it. They basically moved the gamma correction to the ini/command line because it only applies (...) (15 years ago, 11-Sep-09, to lugnet.cad, FTX)
 
  Colors in POV-Ray 3.7 Beta
 
If you render LDView's POV output using the POV-Ray 3.7 beta release, you will see that the colors all look washed out. This seems to be due to a difference in the way that POV-Ray 3.7 handles gamma correction. There are two things that you need to (...) (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Does this mean we may get paper formats instead of having to input width & height? Every time I try to make an instruction booklet with LPub I need to look up exactly what size an A4 or A5 is... Jetro (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) I tracked the source of this problem down. As far as I can tell, it's only happening with substituted primitives. Please let me know if you see any duplication of other parts of the model. I have fixed this in my source code, and it will be (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) A test render from me. The slopes and wedge at the front use the mesh-smoothing. It works well. (URL) Tim (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Good job in sorting this out (Thanks to Jetro for *the big hint* :^). LPub provides a default orientation for all parts, which does not necessarily provide the same orientation used by LEGO, thus the override for known sensors in LPub's (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) Thanks for the bug report. I have a few comments and a question. First of all, it's expected to be quite a bit larger with LGEO disabled, since it has to include the part geometry, while the LGEO version just references LGEO parts for their (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) No worries! Apparently the light sensor and the touch sensor had been overridden in the pli.mpd which caused them to be different from the rest. I like that orientation better so added all the other sensor to that file as well. Works great. I (...) (15 years ago, 9-Sep-09, to lugnet.cad)


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