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  LD4DStudio sample suggestions
 
Hello all, I just completed a new sample (Technic v8 engine) while hunting for bugs. And while wondering what to do next I thought maybe some of you have suggestions on things they would like see in a sample. Maybe demonstrating some aspect of the (...) (15 years ago, 24-Jun-09, to lugnet.cad)
 
  Re: LD4DStudio sample suggestions
 
(...) Well, let's see it then! Is it a Technic V-8 engine like this: (URL) or did you really get enthusiastic and do (URL) this> one? (URL) Eric (URL) Technicopedia> (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
 
  Re: LD4DStudio sample suggestions
 
(...) lol, i went for the first one (small 1.3MB gif fragment): (URL) full version will be a sample with the beta 2 version. That big V8 engine is awesome though, maybe I'll try to animate it some time, have to figure out a more dynamic script for (...) (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
 
  Re: LD4DStudio sample suggestions
 
(...) The linear portion of the crank is easy enough (rotation around fixed axis). But the connecting rods have to have one end stay connected to the crank and the other end stay coincident with the axis of a cylinder. This means they need both an (...) (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
 
  Re: LD4DStudio sample suggestions
 
(...) Thanks, actually I did cheat a bit. I made sure the cylinder heads are perpendicular to the crankShaft. With that in place the motion comes down to fairly basic geometry. First step is to calculate the pistonRound angle by reducing the whole (...) (15 years ago, 24-Jun-09, to lugnet.cad)

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