 | | Re: LDraw File Format Spec 1.0 DRAFT - Call for Public Comments
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| (...) I agree, and believe that both my proposed "sample matrices" as well as Tim's "transformation equation" will go into the final spec. --Travis (19 years ago, 28-Aug-07, to lugnet.cad)
| | |  | | Re: LDraw File Format Spec 1.0 DRAFT - Call for Public Comments
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| (...) Actually, SGI released OpenGL in 1992, and (according to ldraw.org) James released LDraw in 1995. So OpenGL predates LDraw by 3 years. (...) Good point. You are correct that -y is "up". I don't see that anywhere in the spec, and it's quite (...) (19 years ago, 28-Aug-07, to lugnet.cad)
| | |  | | Re: LDraw File Format Spec 1.0 DRAFT - Call for Public Comments
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| (...) Let me restate the above.....because I think I'm wrong about the timeline. LDraw is a stand alone specification, so what OpenGL expects is not relevent. The LDraw specification must specify what its coordinate and matricies formats mean, (...) (19 years ago, 28-Aug-07, to lugnet.cad)
| | |  | | Re: LDraw File Format Spec 1.0 DRAFT - Call for Public Comments
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| (...) Hi Rob, Not to be indelicate, but LDraw was around *before* OpenGL. That said, I think the document *must* explicitly show something like this: a b c d e f g h i Furthermore I think the document must explain x, y and z. If I remember correctly (...) (19 years ago, 28-Aug-07, to lugnet.cad)
| | |  | | L(EGO)Draw parts
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| Hi folks, as announced in this thread: (URL) members of the Steering Committee (SteerCo) have been in contact with LEGO to look at ways of working together to ease the conversion between the LEGO Digital Designer and the LDraw System Of Tools. This (...) (19 years ago, 27-Aug-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts, lugnet.announce, FTX) !!
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