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    Re: LDD vs LDraw —Leonardo Zide
   (...) Unfortunately this is a tradeoff between quality and speed, if I sorted by triangle it would give better results but would also be much slower to render. There are other options for transparency sorting, like doing a Z init pass or rendering (...) (18 years ago, 13-Dec-06, to lugnet.cad)
   
        Re: LDD vs LDraw —Travis Cobbs
   (...) You might be surprised about the performance. LDView cheats and only sorts the centroids of the transparent triangles, but it does do a brute force sort (via qsort()) of all transparent triangles every frame (assuming you have that option (...) (18 years ago, 14-Dec-06, to lugnet.cad)
   
        Re: LDD vs LDraw —Leonardo Zide
   (...) I don't even keep a copy of the vertices in system memory, I upload them all to the video card and forget about them. It might not be terribly bad to sort the triangles per frame since usually there aren't that many translucent pieces but I (...) (18 years ago, 15-Dec-06, to lugnet.cad)
 

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