| | Re: Writing an LDDP plugin
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Please disregard the previous message. I was able to compile and use the plugin by creating a .def file, and using this syntax: extern "C" void __declspec(dllexport) WINAPI Plugin_Info(unsigned char CaseID, char *buffer, unsigned char maxlength) (...) (18 years ago, 28-Oct-06, to lugnet.cad)
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| | Re: Writing an LDDP plugin
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(...) Hmm, interesting. Thanks for the information. LDDP is developed using Delphi and we've had problems in the past with our C++ sample code. Having not programed in C++ in quite a long time (10+ years), my skill with C++ is not very well (...) (18 years ago, 29-Oct-06, to lugnet.cad)
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| | Re: Writing an LDDP plugin
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(...) hi lee, good to hear that you've dived into plug-in coding for LDDP! does it mean that we also see your excellent "Edger" ported from java to a LDDP plug-in? You know that I've been looking forward to see this happening for years. PLUK, w. (18 years ago, 29-Oct-06, to lugnet.cad)
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| | Re: Writing an LDDP plugin
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(...) Yes, it will mean that. The plugin I'm working on is called Fasterparts and will cover a lot of different options. One of them will be the ability to add edge lines via a simple meta command. Other meta commands are in the works or already (...) (18 years ago, 29-Oct-06, to lugnet.cad)
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| | Re: Writing an LDDP plugin
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(...) Please consider adding the program name before your meta-commands as suggested by the LDraw 1.0.0 draft standard - see the very end of (URL) (18 years ago, 29-Oct-06, to lugnet.cad)
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| | Re: Writing an LDDP plugin
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(...) to precede it with something shorter like FP or FPARTS though. (18 years ago, 29-Oct-06, to lugnet.cad)
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