Subject:
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Re: Writing an LDDP plugin
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 29 Oct 2006 09:34:24 GMT
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Viewed:
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1670 times
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In lugnet.cad, Lee Gaiteri wrote:
> Please disregard the previous message. I was able to compile and use the plugin
> by creating a .def file, and using this syntax:
>
> extern "C" void __declspec(dllexport) WINAPI Plugin_Info(unsigned char CaseID,
> char *buffer, unsigned char maxlength)
>
> ...and this is what my .def looks like:
>
> EXPORTS
> Plugin_Info @1
> ProcessText @2
>
> I suspect the ordinals also had something to do with this. Anyway it works now,
> and my plugin is proceeding forward.
hi lee,
good to hear that you've dived into plug-in coding for LDDP! does it mean that
we also see your excellent "Edger" ported from java to a LDDP plug-in? You know
that I've been looking forward to see this happening for years.
PLUK,
w.
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Message has 1 Reply: | | Re: Writing an LDDP plugin
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| (...) Yes, it will mean that. The plugin I'm working on is called Fasterparts and will cover a lot of different options. One of them will be the ability to add edge lines via a simple meta command. Other meta commands are in the works or already (...) (18 years ago, 29-Oct-06, to lugnet.cad)
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Message is in Reply To:
| | Re: Writing an LDDP plugin
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| Please disregard the previous message. I was able to compile and use the plugin by creating a .def file, and using this syntax: extern "C" void __declspec(dllexport) WINAPI Plugin_Info(unsigned char CaseID, char *buffer, unsigned char maxlength) (...) (18 years ago, 28-Oct-06, to lugnet.cad)
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