Subject:
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Problem with L3P
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 11 Mar 1999 00:45:03 GMT
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Viewed:
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757 times
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Lars,
I have found what appears to be a flaw in L3P.
When rendering a single piece, the renderings always come out in a grey (#7)
color. (1)
For instance, make a dat file containing only a single 4073 1x1 round stud.
Color it 33 for trans-blue. Then process it with L3P.
What seems to happen is that, when processing only a single piece, L3P writes
the #Declare line as equaling an "object" using the proper 33 color code.
But then Object line calls the declared item and gives it a default color of
#7.
When processing _more_ than one piece, L2P writes the #Declare line as a
"Union". Which works properly.
Changing the single part #Declare to = union fixes the problem.
But is it proper to have a single item declared a union?
---------
#declare 1x1round_dot_dat = object {
object { _4073_dot_dat matrix <snip> matrix <snip> #if (version >= 3.1)
material #else texture #end { Color33 } }
}
object { 1x1round_dot_dat #if (version >= 3.1) material #else texture #end {
Color7 } }
----------
Changing that first line like so to fix:
#declare 1x1round_dot_dat = union {
-- Terry K --
(1) Why the heck am I rendering single pieces? :-)
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Message has 1 Reply: | | Re: Problem with L3P
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| (...) Just as a guess I'd say it's because you want POVray quality bullets on your web pages :) -Tom McD. (26 years ago, 11-Mar-99, to lugnet.cad)
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