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    Re: LSynth and string —Steve Bliss
   (...) Those are definitely advantages toward Larry's file. We should probably integrate Larry's code into my subfile, one way or the other. One way to integrate the part files would be to submit Larry's file as a a subfile, in parts\s\, and have the (...) (20 years ago, 26-Apr-05, to lugnet.cad)
   
        Re: LSynth and string —Steve Bliss
   (...) For POV-Ray, it seems like the best results would be obtained through some kind of mapping. Use a plain cylinder object with 'string texture' mapped onto it. Steve (20 years ago, 26-Apr-05, to lugnet.cad)
 

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