To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 11611
    Re: Quick way to mirror-image a model? —Don Heyse
   (...) Err, Shouldn't that be (-1 0 0 0 1 0 0 0 1)? You have to negate the X coordinate to mirror across the Z axis. Don (20 years ago, 21-Jun-04, to lugnet.cad)
   
        Re: Quick way to mirror-image a model? —Steve Bliss
   (...) Sorry, I misunderstood the terminology. I figured you could either mirror across a plane, or along a line. You can't mirror across a line - it's 1D. So I assumed when people were writing about mirroring 'across the Z axis', they meant to use (...) (20 years ago, 21-Jun-04, to lugnet.cad)
   
        Re: Quick way to mirror-image a model? —Don Heyse
   (...) Heh, I was thinking 2-dimensionally. It's easier for my tired old brain. All my sketches were happening on the XZ plane so mirroring across the Z axis made total sense to me. Oh well. (...) Ok, now I have to follow through and actually make a (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR