Subject:
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Accuracy of curved surfaces
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 31 Mar 2004 18:13:48 GMT
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Viewed:
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689 times
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I have a parts-author question.
I am working on 'Electric Train 12V Brick 2 x 4 with Power Pickup'
(Step 8 in: http://library.brickshelf.com/scans/0000/0727/0727-03.html)
This part contains some curved surfaces that cannot be done with primitives
(very odd angles, like 41.112 degrees, 36.082 degrees and 21.786 degrees, so I
have to create these using triangles, quads and conditional lines.
My question now is: how accurate do I have to create these surfaces, ie. how
many angles?
Niels
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Message has 1 Reply: | | Re: Accuracy of curved surfaces
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| (...) Generally, I create curved surfaces by using the appropriate primitives. Once I've got the primitive sized to create the surface, I inline it and clip out anything that falls outside of the desired surface. So I'd use the primitive to (...) (21 years ago, 7-Apr-04, to lugnet.cad)
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