| | Re: Automated minifig walking animation include file for Povray (Was: 8002 destroyer) Tore Eriksson
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| | (...) I think I have the same idea as you have. The function (method?) "<Minifig01>.MFWalk = 40" is unfortunately hard-coded inside the exe file. I don't want it that way. I want it to be an external, easy-to-make module from a library, and the next (...) (21 years ago, 18-Feb-04, to lugnet.cad, lugnet.animation)
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| | | | L3P and Animation (Was: Automated minifig walking animation...) Tore Eriksson
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| | | | (...) Oh, almost there... This is what L3P produces: #declare _40_MyAn_dot_dat = union { // "MyAn" - (MyAn) // Name: @MyAn.dat // Author: Tore Eriksson // LDraw Animation Master File // Frame 000 object { _40_myan000_dot_dat matrix (...) (21 years ago, 19-Feb-04, to lugnet.cad, lugnet.animation)
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| | | | | | Re: L3P and Animation (Was: Automated minifig walking animation...) Miguel Agullo
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| | | | | (...) Yep, I've encountered this before and "solved" it the same way. LPUB will render this correctly, however. Place a CLEAR statement at the beginning of each step, then load the master file in LPUB and ask it to generate instruction steps without (...) (21 years ago, 19-Feb-04, to lugnet.cad, lugnet.animation)
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| | | | | | Re: L3P and Animation (Was: Automated minifig walking animation...) Tore Eriksson
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| | | | (...) ---...--- Yes, that is quite a good solution. It misses frame #000, but that is easily done by hand. Or, anybody familiar with JavaScript or VBS could make your suggested Search&Replace combined with Search: "// Frame 000" Replaceby: "#if (...) (21 years ago, 19-Feb-04, to lugnet.cad, lugnet.animation)
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