To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 11120
11119  |  11121
Subject: 
Re: Automated minifig walking animation include file for Povray (Was: 8002 destroyer)
Newsgroups: 
lugnet.cad, lugnet.animation
Date: 
Wed, 18 Feb 2004 23:57:44 GMT
Viewed: 
9489 times
  
In lugnet.cad, Miguel Agullo wrote:
Hi Tore,

I gave your program a spin. I'd say we are not that far away in conceptual
terms.

"My aim is to let the program I'm currently working on take on the grunt work."

Is pretty much what I'm thinking. And the whole "march.exe" idea is right on
target too. By "automatic", I don't necessarily mean "hard-wired". I mean
"library-based", in the same sense as Ldraw. A user can either build the model
(a relatively "easy" task) and/or make the parts (much harder -in this case, the
animation presets files; in Ldraw's case the parts that make the library); but
not necessarily both.

I think I have the same idea as you have. The function (method?)
"<Minifig01>.MFWalk = 40" is unfortunately hard-coded inside the exe file. I
don't want it that way. I want it to be an external, easy-to-make module from a
library, and the next step is to figure out that modular system.


Couple of comments:

- L3P can take the main file and use the "clock" from povray to batch-process
the files (I know it's not ideal for your system, but at least you can create
loops to check how it looks).

I didn't know that. How does L3P use POV's "clock"? This is really interesting!
If from STEP - [CLEAR] meta-statements, all that remains is some way to tell L3P
to change camera position, angle and look-at point from the LDraw dat code!!!

And LPUB might make it even simpler to do.
When Kevin was writing the early versions of the program, I remember discussing
briefly with him its animation possibilities, which he seemed aware of and very
open to. But the main objective for the program is to create instruction steps,
so that is where he's put most of the effort into. (Thanks again, Kevin)


Sorry, I have never been very interested in publishing instructions, so I've
never given LPub a try.



Message has 1 Reply:
  L3P and Animation (Was: Automated minifig walking animation...)
 
(...) Oh, almost there... This is what L3P produces: #declare _40_MyAn_dot_dat = union { // "MyAn" - (MyAn) // Name: @MyAn.dat // Author: Tore Eriksson // LDraw Animation Master File // Frame 000 object { _40_myan000_dot_dat matrix (...) (21 years ago, 19-Feb-04, to lugnet.cad, lugnet.animation)

Message is in Reply To:
  Re: Automated minifig walking animation include file for Povray (Was: 8002 destroyer)
 
Hi Tore, I gave your program a spin. I'd say we are not that far away in conceptual terms. "My aim is to let the program I'm currently working on take on the grunt work." Is pretty much what I'm thinking. And the whole "march.exe" idea is right on (...) (21 years ago, 18-Feb-04, to lugnet.cad, lugnet.animation)

26 Messages in This Thread:










Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR