| | Re: Question: polygons filling a t-shape Travis Cobbs
| | | (...) I'm not sure if it does or not. After posting the previous post, I realized that I was mistaken about my alternate version being "ok". I just realized that it could result in the same rendering artifacts that using a triangle for polygon 2 (...) (21 years ago, 4-Dec-03, to lugnet.cad, FTX)
| | | | | | | | Re: Question: polygons filling a t-shape Steve Bliss
| | | | | (...) Thanks for pointing this out -- I've been bugged for awhile about the "colinear quads are bad just because L3P says they're bad" situation, here's a very good reason to not use them. Steve (21 years ago, 5-Dec-03, to lugnet.cad)
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