| | Re: LPub question: how to change angle of view for instructions Kevin L. Clague
| | | (...) Hi Allen, MLCAD rotation steps are what define the camera angle for building instructions. That way you can reorient the camera at *any* time. I prefer relative rotation steps, but absolutes work as well. (...) Kevin (21 years ago, 2-Aug-03, to lugnet.cad, lugnet.inst)
| | | | | | | | Re: LPub question: how to change angle of view for instructions Allan Bedford
| | | | | (...) Hi Kevin, I'm not very familiar with MLCAD, I use LeoCAD as my main modelling tool. Is the term 'rotation step' something specific to MLCAD? Regardless, I decided to work on this problem again the other night. I opened the original file for (...) (21 years ago, 2-Aug-03, to lugnet.cad, lugnet.inst)
| | | | | | | | | | | | Re: LPub question: how to change angle of view for instructions Kevin L. Clague
| | | | | In lugnet.cad, Allan Bedford wrote: <snip> (...) Yes, and LPub obviously. A rotation step is like a step, but it also rotates the model about the origin, which has the same effect as changing the camera view angle. Rotation steps are wonderful, (...) (21 years ago, 2-Aug-03, to lugnet.cad, lugnet.inst)
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