| | Re: Is there any solution to this? Gregory J. Overkamp
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| | (...) I've found the easiest way to do this is to build the entire model along the x,y and z axis at 0 and 90 degree angles, as seen in the link: (URL) included for clarity) I then select all the pieces in the model and rotate the entire model along (...) (21 years ago, 31-May-03, to lugnet.cad)
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| | | | Re: Is there any solution to this? Eduardo Vazquez Harte
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| | | | (...) I use Mlcad I made the 1496 model like u said then i made a new file and added the model and a baseplate but when it comes to rotating it doesn't rotate as u say. (21 years ago, 1-Jun-03, to lugnet.cad)
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| | | | | | Re: Is there any solution to this? Gregory J. Overkamp
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| | | | (...) You may have to rotate it around the x-axis, it all depends on how the model is positioned. (21 years ago, 1-Jun-03, to lugnet.cad)
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| | | | | | Re: Is there any solution to this? Eduardo Vazquez Harte
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| | | | (...) Well I knew that but I'm still confused anyway i did it manually it looks good now cu and thx (21 years ago, 1-Jun-03, to lugnet.cad)
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