| | Re: *** MLCad V3.40 ***
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(...) Thanks Mike! Like the others, I too really appreciate the undo functionality (even slow is better than none!) Cheers, Matija (13 years ago, 16-Jan-12, to lugnet.cad.mlcad)
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| | Re: LDraw.org 2011-02 Parts Update Now Available
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(...) Merci! Cheers, Matija (13 years ago, 16-Jan-12, to lugnet.cad)
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| | Re: Google Code branch
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(...) But it is also a challenge to the "home owners". Now I feel I have to think about how to integrate my houses better with the new streets; adding paths, driveways with ramps, and other details. Play well, Jacob (13 years ago, 16-Jan-12, to lugnet.cad.dat.models)
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| | Re: Google Code branch
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(...) I've been experimenting with Mike Gallagher's SNOT roads and sent him in email asking if he would be willing to license them under the Creative Commons or Public Domain. Here is how things look right now. (URL) definitely think it's an (...) (13 years ago, 15-Jan-12, to lugnet.cad.dat.models)
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| | Re: L3PAO 1.9 Beta
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(...) Hello! I've got the same problem (missing SYSINFO.OCX) with Win7. Is there a solution too? Joerg Sommerer [Brickaneer] (13 years ago, 12-Jan-12, to lugnet.cad)
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| | Re: Removed BFC in LDView 4.1
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(...) Yes, thanks! Beside this I mailed my questions to Travis and he answered me the same. So this discussion could be closed. Joerg Sommerer [Brickaneer] (13 years ago, 10-Jan-12, to lugnet.cad.dev)
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| | Re: Removed BFC in LDView 4.1
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(...) Hi Joerg, LDView toolbar is now user configurable, and its default setting now targets general public audience. Right click on the toolbar, and choose "customize" to configure it for your needs. Otherwise I'd suggest you join the new LDraw (...) (13 years ago, 10-Jan-12, to lugnet.cad.dev)
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| | Removed BFC in LDView 4.1
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I've installed the LDView 4.1 and found that BFC is removed from the toolbar (see the LDView history at (URL) I can see the BFC only if I choose it in the geometry preferences or in a preference set. What's the reason for the removal? Is there a (...) (13 years ago, 9-Jan-12, to lugnet.cad.dev)
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| | Re: Datsville needs trees!
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(...) I really second that request. Steve Bliss's tree is truly brilliant, but now there are too many of them exactly alike. /Tore (13 years ago, 9-Jan-12, to lugnet.cad.dat.models)
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| | Datsville needs trees!
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Datsville needs some more trees. It has some already but they are very basic. A greater variety would be good. Anyone want to model some? (13 years ago, 9-Jan-12, to lugnet.cad.dat.models)
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| | Re: Google Code branch
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I also think it would be nice to use the SNOT roads found here: (URL) I don't think the distribution license is compatible. (13 years ago, 9-Jan-12, to lugnet.cad.dat.models)
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| | Re: Google Code branch
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I've uploaded a seventh revision. (URL) decided that some of the buildings I made were simply to large, so I made smaller versions. There's also a new tree model and a radio tower (which needs to get moved to somewhere better). I'm no longer able to (...) (13 years ago, 9-Jan-12, to lugnet.cad.dat.models)
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| | Re: *** MLCad V3.40 ***
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(...) Apparently the problem still exists. It makes editing Datsville more difficult at times. Mike H (13 years ago, 8-Jan-12, to lugnet.cad.mlcad)
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| | Re: RPG Maker tests...
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In this example, you can walk around the map and look at the buildings, but there are no quests or dialogue as of yet. I was able to implement the "parallaxing" so the representation of Datsville is much closer to reality. You can download the (...) (13 years ago, 8-Jan-12, to lugnet.cad.dev)
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| | S. S. Lane Victory MOC
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Its been along time since I posted here... lets see if I can remember how this works. Thought I would start off the new year with a new MOC post. As a volunteer aboard the museum ship S.S. Lane Victory, I thought I would try my hand at a micro-scale (...) (13 years ago, 6-Jan-12, to lugnet.announce.moc, lugnet.boats, lugnet.build.military, lugnet.cad.ldd, FTX)
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| | Re: RPG Maker tests...
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(...) I think it was from some tests I did once I wanted to do a lego rpg game once and then a sims like lego game so must be from my posts. (13 years ago, 6-Jan-12, to lugnet.cad.dev)
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| | Re: RPG Maker tests...
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Where have I seen those buildings before...? ;) Keep up the good work! /Tore (13 years ago, 5-Jan-12, to lugnet.cad.dev)
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| | RPG Maker tests...
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I've been doing some tests using RPG Maker for a Datsville-related role-playing game. (URL) got the camera and lighting to work OK, but will need to learn how to do something called "parallaxing" in order to get a closer representation of Datsville. (...) (13 years ago, 5-Jan-12, to lugnet.cad.dev)
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| | Re: *** MLCad V3.40 ***
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Thanks, Michael. Very much appreciated. Cristian www.brickinitalia.org (13 years ago, 1-Jan-12, to lugnet.cad.mlcad)
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| | Re: *** MLCad V3.40 ***
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(...) To err is human, to undo is divine ;-) Thanks, Happy New Year /Lars (13 years ago, 31-Dec-11, to lugnet.cad.mlcad)
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