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  Re: Problems with LDView
 
(...) I'm pretty sure you can run LDView on the command line. Do you mean a command line only version of LPub? (13 years ago, 23-Sep-11, to lugnet.cad)
 
  Google Code branch
 
I've uploaded a second revision. It includes several new buildings as well as some bug fixes. Mike (13 years ago, 22-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
I like the two story house model. But, could I make a slight adjustment? For instance, I don't think it is deep enough. Mike (13 years ago, 22-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
(...) Are you sure? It just seems so awkward at that location. (...) I think we can safely scrap the old POVray stuff. Though my version is not necessarily an improvement. Mike (13 years ago, 22-Sep-11, to lugnet.cad.dat.models)
 
  Re: Problems with LDView
 
(...) Too bad there isn't a command-line only version of LDView for those people who need it. Mike (13 years ago, 22-Sep-11, to lugnet.cad)
 
  Re: Rendering with Motion Blur: My first Motion Blur Video is online
 
Hello Lugnet Trains! Writing answers on your own post might be considered as bad style (like uploading fuzzy megapixel pictures displaying mainly untidy LEGO building tables); but now that fun has returned to Lugnet I dare to do... :-)) If you like (...) (13 years ago, 22-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 
  Re: Looking for wheels for Disney Cars
 
(...) Sorry, I missed your message. (maybe you should post on the new LDraw forum? (URL) are several Cars2 parts avalable on PT: (URL) part (URL) is still missing, as well as all patterns... Philo (13 years ago, 21-Sep-11, to lugnet.cad.dat.parts)
 
  Re: Rendering with Motion Blur: Update on latest render tests
 
In lugnet.trains, Reinhard "Ben" Beneke wrote: Hi all, right now the machine is runnung at 100% processor power to generate 1600 pictures for a small animation with motion blur (blur created by layers of 4 rendered pictures / final picture). The (...) (13 years ago, 21-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 
  Re: Looking for wheels for Disney Cars
 
No idea? Maybe I am using the wrong search terms: wheel, balloon, car? Thx again adrian (13 years ago, 20-Sep-11, to lugnet.cad.dat.parts)
 
  Re: Looking for trash can part
 
Philo, thanks, I always were looking for trash or can, but your are right, its bin not can :-) - adrian (13 years ago, 20-Sep-11, to lugnet.cad.dat.parts)
 
  Re: Looking for trash can part
 
(...) Part 2439, "Container 2 x 2 Rubbish Bin " is an official LDraw part since 2002. You should find it easily. Otherwise you have parts u9166 (official since last LDraw parts release), and its cover (unofficial, (URL) (13 years ago, 20-Sep-11, to lugnet.cad.dat.parts)
 
  Looking for trash can part
 
Hi, does anyone know where to find a trash can for use with LDRAW? Thx, adrian (13 years ago, 19-Sep-11, to lugnet.cad.dat.parts)
 
  Looking for wheels for Disney Cars
 
Hi, can anyone tell me which part to take to build the Lego Disney Cars within LDRAW? Thanks, adrian PS: Maybe anyone has already built one or more of these cars? (13 years ago, 19-Sep-11, to lugnet.cad.dat.parts)
 
  Rendering with Motion Blur: MegaPov vs. Overlaying Multiple Pictures
 
Hello to all train heads, since some life has returned to Lugnet.trains, I may use this opportunity to give a little info on my latest render experience. A few weeks ago I was looking for motion blur effects (to generate more realism in animations (...) (13 years ago, 19-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 
  Re: Problems with LDView
 
(...) I too am sorry for the late reply, but I hope I can help with this issue. I experienced the same (I presume) problem with LDView "dying" while rendering bigger models. What I found out is that it is LPub who gives up on LDView if it is not (...) (13 years ago, 18-Sep-11, to lugnet.cad)
 
  Re: Datsville Rev039 - Micro Update
 
(...) I don't think those trees growing on the railroad track at Block_020 is a very good idea.... :) /Tore (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
(...) version of Datsville to the layout changes, though they are undocumented as far as I can tell. So far, I'm not ready to merge our versions into one project, but I hope this can be done in a not distant future. The only change of layout I (...) (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
I have started uploading everything to the Google Code account. I don't have a SVN system set up at the moment since my main computer is not connected to the Internet. (URL) a newer town map: (URL) some screenshots in LDView: (URL) that in the last (...) (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Rev039 - Micro Update
 
(...) Thanks! I noticed that one, but was worried I missed something else as well. (...) I will take a look at these. Mike (13 years ago, 18-Sep-11, to lugnet.cad.dat.models)
 
  Re: Datsville Unoff_v1_0_0
 
(...) That's because there is no order other than first come, first serve. Nor is a fixed order possible unless you design the town using some algorithm. This is like a typical database. (...) Yes, it does belong to a block, #21. (...) The old (...) (13 years ago, 17-Sep-11, to lugnet.cad.dat.models)


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