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 CAD / *47041 (-20)
  Re: 3D laser scanning
 
(...) Can any of the experienced part authors confirm whether Darrell's files are suitable for making an LDraw part? From the visuals they look pretty good, but I'm no expert on the details needed to convert this type of model into a real part file. (...) (14 years ago, 21-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
 
  Re: How to obtain good photographs to make head patterns?
 
(...) I think that making good photos is the best way. You need a camera with good optical zoom, make your photos directly in front of head, and from a distance to minimize field of view. The photo you get is not very different from a projection on (...) (14 years ago, 21-Mar-11, to lugnet.cad.dat.parts)
 
  Re: 3D laser scanning
 
(...) I finished the other helmet in the magnet pack yesterday ("Senate Commando"), but I guess that wasn't the one you were looking for.. Has someone already done a DAT file for that? Or for the last figure in the pack, "Ashoka Tano"? If someone's (...) (14 years ago, 20-Mar-11, to lugnet.cad)
 
  Re: How to obtain good photographs to make head patterns?
 
(...) Here are some ideas: 1. If you know the exact physical dimensions/characteristics of your digital camera (focal length, aperture, diode size, etc.) I bet you can find a tool or collection of algorithms online that you can use to convert the (...) (14 years ago, 20-Mar-11, to lugnet.cad.dat.parts)
 
  Re: SR 3D Builder 0.5.6.6 released
 
(...) I would just like to direct your attention to a bug I am experiencing. In Windows 7 the dialogs and menus all seem to appear misaligned for some reason. Screenshot: (URL) think it has to do with the text sizes I am using in my Windows theme. (...) (14 years ago, 20-Mar-11, to lugnet.cad)
 
  How to obtain good photographs to make head patterns?
 
The technique I've been using to make minifig torsos can be extended to heads, but I have one critical problem that I haven't been able to figure out yet: Before tracing an image, I need an image that is facing the camera head-on. Normally to get a (...) (14 years ago, 19-Mar-11, to lugnet.cad.dat.parts)
 
  Re: 3D laser scanning
 
Here's what it looks like shaded in Rhino, in case you couldn't visualize the surface in the other pics. (2 URLs) (14 years ago, 19-Mar-11, to lugnet.cad)
 
  Re: 3D laser scanning
 
OK, this took a couple of hours of work (remember I'm learning as I go along). It's still a little crude, and there are a few holes in the overhangs,but it's a start! (URL) you guys still use Brickshelf? I hope I remembered how to do that (...) (14 years ago, 19-Mar-11, to lugnet.cad)
 
  Re: 3D laser scanning
 
WOW!! I am surprised the scanned results are usable /AT ALL/!!!! I'm generally completely skeptical about technology's ability to perform such tasks. I.e. almost 100% of the time a human operator is what is needed to achieve usable results. (...) (14 years ago, 19-Mar-11, to lugnet.cad, FTX)
 
  LDView browser plugin?
 
Are there any plans on creating an LDView-based browser plugin? It would be nice if a plugin were added to the Firefox or Chrome plugin libraries, as well as automatically loaded and found when encountering LDraw files. -Mike (14 years ago, 19-Mar-11, to lugnet.cad.dev)
 
  Rotating model animation help needed
 
I would like too create animations of several of my models rotating around their vertical axes and upload them to YouTube. 1. What movie codec/format should I use? 2. The number of frames should be divisible by 4 so that I get a nice view of the (...) (14 years ago, 19-Mar-11, to lugnet.cad.ray)
 
  Re: LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
 
(...) There are two files in the ZIP file. Do I need to use both? -Mike (14 years ago, 19-Mar-11, to lugnet.cad.ray)
 
  Re: 3D laser scanning
 
(...) Unfortunately, I can only scan what I have in front of me, and I don't own any of those parts. Let me see what I can do with the minifig heads and then I'll post that as proof-of-concept. Then if you're interested maybe we can work something (...) (14 years ago, 19-Mar-11, to lugnet.cad)
 
  Re: 3D laser scanning
 
(...) OK, I just picked up this magnet set: (URL) think it has the hair you wanted in it.. Is that the helmet you want too? I'll let you know how it goes. Again, I won't have time to do the scaling/trimming/LDU conversion/DAT conversion - I will (...) (14 years ago, 19-Mar-11, to lugnet.cad)
 
  Re: LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
 
(...) I think that many of the POV-Ray colors were tuned by the All-In-One Installer from LDraw.org. These are tuned for rendering. The LDconfig.ldr is not tuned for rendering. It is meant for creating building instructions. For this reason, I have (...) (14 years ago, 18-Mar-11, to lugnet.cad.ray)
 
  Re: Patterns: Outline or no outline?
 
(...) My process goes like this: 1) Find a relatively high-quality photo of the part and reorient it so it has the right proportions and faces me head-on. (I also keep the part itself handy for details the photo missed.) 2) Use Inkscape to trace (...) (14 years ago, 18-Mar-11, to lugnet.cad.dat.parts)
 
  LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
 
I've been trying to use the fastrad.inc script with scenes generated by the new version (1.4) of L3P that supports LDConfig.ldr. However, the results are not nearly as attractive as they were with older versions of L3P. Anyone have an idea of what (...) (14 years ago, 18-Mar-11, to lugnet.cad.ray)
 
  Re: Patterns: Outline or no outline?
 
(...) Oh dear! That's just my (painstaking) way. I really wouldn't recommend it to anyone if he or she hasn't tons of time to waste. (...) There are: * Quad2Dat of course (URL) LDPattern - the last time I gave it a try I was most impressed (URL) (...) (14 years ago, 18-Mar-11, to lugnet.cad.dat.parts)
 
  Re: 3D laser scanning
 
Classic Trees from the 50's - 70's. (14 years ago, 17-Mar-11, to lugnet.cad)
 
  Re: 3D laser scanning
 
Hi Darrell, How about some of the hair/accessories from the recent Lego Minifigure series? (URL) like the Cirus Clown's hair or the Caveman's hair would be very hard to model using normal methods. Being a Lego Star Wars fan I'd like to see the (...) (14 years ago, 16-Mar-11, to lugnet.cad)


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