| | Re: Help needed with Minifig
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(...) <snip> Thanks for the input, Steve. I was just thinking in those areas. Also, we had a thread about a new Minifig Extractor/Modifier and the need of a syntax that covers all (well, at least more) of the situations that may come up in that (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig [DAT]
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(...) Sorry I'm late to this party, but you also use LDLite metastatements. ROTATE and nested blocks make it a lot easier to position minifigs manually. In fact, just for an example, here's the output of the LDAO minifig generator. Note that some of (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Datsville Rev029 - Added Belvedere and more
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The new revision of my unofficial Datsville is at: (URL) - 2010-02-27 Added Memorial to Diet version too Town1-1.ldr: Adjusted Bjphous1.ldr and Ljphills (10LDU offset) Town1-1.ldr: Added some grass around Bjphous1.ldr Town1-1.ldr: Added Ommbelvd.ldr (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) Thanks. :) (...) If you don't think of gradient colored irises, it would be 100 times easier with disc and ring primitives. Texture mapping is great - in other situations than this. (...) The one I just posted, or binoculars with cartoonically (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) <model snipped> Wow, this looks really great. I have half a mind to texture map some (magnified) eyes into the end of the binoculars. I think that would look really humorous. In fact, this might be a nice general-use unofficial part, come to (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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