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 CAD / *45902 (-5)
  Re: "Dither" colors in patterned/sticker parts
 
(...) If I'm not mistaken, two big pushes were made for texture mapping, in 2004 and 2007. Both failed because of too much committee, too little action. This after previous attempts were made, of course, but looking at LUGNET, that's when the big (...) (15 years ago, 16-Feb-10, to lugnet.cad.dat.parts)
 
  Re: MLCad.ini 2009-03 Update Now Available
 
(...) Willy, You caught most of the parts that got moved to new numbers, except for: 982.DAT 981.DAT Thanks as always for keeping this file up to date. Allen (15 years ago, 15-Feb-10, to lugnet.cad.mlcad, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) This is really interesting work. Just curious, but have you considered how you'd implement bump mapping as well? (Bump mapping would allow the "rough" texture on slopes, for instance. I think that would be the only application for it, but (...) (15 years ago, 15-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: BTW, Dither What Colors...?
 
(...) Also I am thinking that we have to use the original color values for the color 0 - 15 to build the blended colors. Otherwise we get other colors. This range should be known by every LDraw related application.and only overwritten by entries (...) (15 years ago, 12-Feb-10, to lugnet.cad.mlcad)
 
  Re: BTW, Dither What Colors...?
 
--SNIP-- (...) Good thinking. Since the old colours were derived from the EGA colour palette I reckon the dithers would have to be derived from it too. Otherwise you could end up with some very different blends. I like your signature ;) Tim (15 years ago, 12-Feb-10, to lugnet.cad.mlcad)


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