| | Re: Using MPD syntax in official part files
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(...) Yeah, I checked it out the first time it was mentioned. I even poked around in the LDView CVS archives for a few minutes looking for hints of the magic syntax before the Walled Garden stuff got posted. Looks very promising! I guess I'm finally (...) (15 years ago, 11-Feb-10, to lugnet.cad.dat.parts)
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| | Re: Using MPD syntax in official part files
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(...) Well, since the stippling pattern is just an artifact of the printing process, I'd say it's foolish to reproduce it. Some of the dots on the newer stippled gradients are so tiny I can't even see them without a huge magnifier (or maybe I just (...) (15 years ago, 11-Feb-10, to lugnet.cad.dat.parts)
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| | Re: Using MPD syntax in official part files
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First of all, let me say that while my previous post probably implied that I'm against allowing MPDs as parts, I am in fact still open to the possibility. I'm just not sure I'm completely convinced by the arguments given so far. (...) The only place (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: Using MPD syntax in official part files
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(...) No one in his right mind would do this baseplate without using texture mapping. OK, Philo would, but I question that he's right in the head on a regular basis. :) Even so, the question would be, should one duplicate the nature of the stippling (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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As has been mentioned already in this thread, there is an ongoing effort to add support for texture maps to the LDraw format via meta commands. What hasn't been mentioned is that the current LSC is basically in favor of ratifying support for (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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