| | Re: L(EGO)Draw parts - 2nd batch
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(...) For sure it would be best to get a file format closer from the original design (.stl for example), to be able to tweak stl2dat parameters for better results. Or to create directly POV versions... Philo (16 years ago, 23-Dec-08, to lugnet.cad.dat.parts)
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| | Re: L(EGO)Draw parts - 2nd batch
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(...) Mike, The LU Team submits directly in LDraw. As you can see in the header: 0 Created with stl2dat conversion tool they use Marc Klein's converter. It is known that TLG uses a heavily modified Maya to author parts. Bye, w. (16 years ago, 23-Dec-08, to lugnet.cad.dat.parts)
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| | Re: L(EGO)Draw parts - 2nd batch
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I'm curious as to what the differences between the format they submitted them to you are? For instance, do the models you've received have surface normals? -Mike (16 years ago, 21-Dec-08, to lugnet.cad.dat.parts)
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| | Re: LPub4 callout arrows vs. pointers
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(...) Mike, thanks so much for this suggestion. It certainly helps with things like the arrow shafts crossing the page boundary. I have no idea how this might print to PDF, but it looks like I'll have to upgrade to Qt 4.4 to be able to set custom (...) (16 years ago, 22-Dec-08, to lugnet.cad)
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| | Re: LPub4 callout arrows vs. pointers
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In lugnet.cad, Kevin L. Clague wrote: [ ... snipped ... ] (...) [ ... snipped ... ] Would allowing multiple sized pages solve the page boundry crossing problem? Imagine if I had most of my default page set up as Letter (8.5x11.0) but allowed a way (...) (16 years ago, 21-Dec-08, to lugnet.cad)
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