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 CAD / *44085 (-5)
  Re: Colinear Vertices
 
(...) Not that I know of. I'll think about adding a page to the LDView web site. (I don't think it's really appropriate to add it to ldraw.org, since it's LDView-specific.) (...) The precision is 0.0001. I multiply the coordinate by 10000 and then (...) (16 years ago, 11-Dec-08, to lugnet.cad)
 
  x210c01 ChromeSilver Drill 4 x 4 x 7
 
Has anyone been working on this? I used the Peeron partnumber, would that be correct? I have determined that the shape of the "body" of the drill is extremely close to 5+(x+3)^(1/1.58), does any primitives exist that are useable for such a curved (...) (16 years ago, 11-Dec-08, to lugnet.cad.dat.parts)
 
  Re: Colinear Vertices
 
(...) Thanks, Travis. BTW, are there guidelines for part authors that would improve smooth shading? What about precision in coincidence between conditional lines and matching polygon sides? I have seen _many_ instances where a quad should blend into (...) (16 years ago, 11-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) I looked at LDDP sources (very clear BTW!). Threshold is compared against square of cross product of each angle of quad. So it depends of size of quad to 4th power! Not very good imho, but since it works for such a long time I used the same (...) (16 years ago, 11-Dec-08, to lugnet.cad)
 
  Re: SR 3D Builder version 3.2.2.3 just released
 
(...) MLCad keyboard controls are not supported since the user interface is totally different and parts are by far much more easy to place and connect MPD saving is not supported, but .L3B format is compatible with .LDR except for some metacommand (...) (16 years ago, 10-Dec-08, to lugnet.cad)


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