 | | Re: Library Specifications for Canvas Parts
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(...) A note on the thickness. If the part is BFC'd, then in theory there is no minimum thickness that is required to prevent rendering artifacts. In reality, you'll get artifacts on renderers that don't have BFC support if you go too thin. If (...) (18 years ago, 7-Jul-08, to lugnet.cad.dev.org.ldraw)
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 | | Re: Library Specifications for Canvas Parts
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So...I'm working on the two tepee covers (this is gonna take a while... :-) and: - 'Cloth' (Peeron) or 'Canvas' (Bricklink) ? - thickness: 1LDU looks too thick to me. Have we settled on this, or is it still up for grabs? I'm trying 0.5LDU right now, (...) (18 years ago, 7-Jul-08, to lugnet.cad.dev.org.ldraw)
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 | | Re: LDraw road macro update
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(...) Thanks! Automatically adding road signs, street lamps, etc., would be nice. Also, IIRC, someone wrote a utility for creating LDraw bridges. But I am busy with other things right now and will have to get back to it later. -Mike (18 years ago, 6-Jul-08, to lugnet.cad.ray, FTX)
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 | | Blender to LDraw exporter
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Hi all, I just finished a crude first version of a Blender to Ldraw export script! It's mostly a tweaked version of a tutorial script, but for someone whose brain starts melting whenever I look at code, I'm quite proud. This first version just spits (...) (18 years ago, 6-Jul-08, to lugnet.cad, FTX)
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 | | Re: New Ldraw parts authors tool: Intersector
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(...) ah - I missed that possibility. Thanks, Niels! Philo (18 years ago, 6-Jul-08, to lugnet.cad.dev)
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