|  |  | Re: LPub 4 Status 
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| (...) Yeah, but the hint helped me. With the side mounted dock I was able to reproduce the problem (or a problem at least) on the G4. I cleaned up some of the buffer swapping and window reshaping code, and it seems to work better for me now. Of (...)   (17 years ago, 3-May-08, to lugnet.cad.dev) 
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|  |  | 3ds Max Import Script 
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| I've been working on a script to import ldraw data into 3ds max with some moderate success. I've been able to build primitive data and apply color/texture to the objects. I did find an issue between max 9 and 10 this morning which has me cursing (...)   (17 years ago, 3-May-08, to lugnet.cad.dev) 
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|  |  | Re: Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux? 
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| (...) I would definitely appreciate the help! I don't know which method would be best, as I said I'm not a coder, but I can follow directions well enough. Thanks, Tim    (17 years ago, 3-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad) 
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|  |  | Re: LPub 4 Status 
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| (...) Well, I pulled the window out from under the dock, and that didn't help. On an unrelated note, why will it only open models in the current directory? If I give the full path to a model in a different directory, it fails to load it. --Travis    (17 years ago, 3-May-08, to lugnet.cad.dev) 
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|  |  | Re: LDraw LEGO Ambassadors? 
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| (...) Ahui - I thought the same had happened with you, eh? How's it going? Will I see you at BrickWorld? -Tim    (17 years ago, 2-May-08, to lugnet.cad) 
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|  |  | Re: Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux? 
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| Sorry, I missed your bug report. LeoCAD used to compile on 64 bit computers but it's been a long time since I last tried and I don't have access to one anymore. From your bug report it looks like 'make config' is failing. You can either manually (...)   (17 years ago, 2-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad) 
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|  |  | Re: Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux? 
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| (...) A 32-bit build of LDView should work fine as long as you have the 32-bit shared libraries installed that it needs. If you want, I can work with you to get it up and running. As it happens, I have successfully built a 32-bit version of the (...)   (17 years ago, 2-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad) 
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|  |  | Re: Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux? 
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| (...) About 6 years ago there was a build of ldglite ran in 64bit linux on an alpha processor. It could possibly be made to work again but I can't really recommend it because the old LEDIT tutorial is now long gone from here: (URL) the tutorial it'd (...)   (17 years ago, 2-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad) 
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|  |  | Re: picture save by commandline 
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| (...) Something like this might work. ldglite -i2 -q -l3 filename.ldr -MFfilename.png    (17 years ago, 2-May-08, to lugnet.cad) 
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|  |  | Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux? 
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| I'm just starting out with LDraw and I'm having a heck of a time trying to get anything running under my 64 bit Ubuntu 7.10 system. I'm mostly interested in LeoCAD, since it is the only native Linux building system that I know of. Since there are no (...)   (17 years ago, 2-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad) 
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