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| | Re: Brickworld 10183 Hobby Train Challenge
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| (...) Jeramy, I haven't really used LDD. Is there a way to limit the parts to only those in the Hobby Train? And, while I'm at it, what exactly is the Hobby Train? (...) Sounds cool. I may have to give it a try. Thanks Steve (...) (18 years ago, 4-Apr-07, to lugnet.events.brickworld, lugnet.events, lugnet.fun.community, lugnet.trains, lugnet.cad.ldd)
| | | | Brickworld 10183 Hobby Train Challenge
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| This summer at Brickworld, I'll be hosting a train building challenge. Through this challenge, you will get a taste of what it is like to design a set with limited parts availability, much like the designers underwent while working on the 10183 (...) (18 years ago, 4-Apr-07, to lugnet.events.brickworld, lugnet.announce, lugnet.events, lugnet.fun.community, lugnet.trains, lugnet.cad.ldd, FTX) !!
| | | | Re: A question about an animation scene
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| (...) --snip-- (...) Hi Eduardo, The spline macro would be useful too ;) Tim (18 years ago, 4-Apr-07, to lugnet.cad.ray)
| | | | A question about an animation scene
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| I have made a scene where a car follows a spline this is the main co ---...--- object { car_dot_dat matrix <0,0,1,0,1,0,-1,0,0,0,0,0> #if (version >= 3.1) material #else texture #end { Color7 } //translate<-960,-24,1860> rotate -90*y (...) (18 years ago, 4-Apr-07, to lugnet.cad.ray)
| | | | Re: Getting rif off the 8.3 nomenclature???
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| (...) I just don't want people confusing naming conventions in the part library with naming conventions in Linetype 1 part references. I was mostly replying to Kevin saying his applications choke on spaces in part references, which is something I'd (...) (18 years ago, 4-Apr-07, to lugnet.cad.dat.parts, FTX)
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