|
| | Re: New LDraw modeling/animation/POV-Ray tutorial
|
| (...) I just changed it to white on black. Is that better? I'm not entirely happy with my site's design, and I never really did take into account Windows gamma differences, so I should probably make more changes. James (18 years ago, 22-Feb-07, to lugnet.cad)
| | | | Re: Bricksmith tips and techniques
|
| (...) I continue to use ldglite, too, primarily for its indispensable "hoser" function. Incidentally, I do have some trouble with 1.0.18 on my Intel Mac. The display doesn't seem to "update" properly except briefly after being obscured by a menu, (...) (18 years ago, 22-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
| | | | Re: New LDraw modeling/animation/POV-Ray tutorial
|
| (...) Hi James, I started reading it, and it seems pretty good, but I find that colour combination (grey on black) almost impossible to read. Would you consider using a higher contrast combination? ROSCO (18 years ago, 22-Feb-07, to lugnet.cad)
| | | | New LDraw modeling/animation/POV-Ray tutorial
|
| I'm posting an LDraw modeling/animation/POV-Ray tutorial. In the tutorial, I show how to take an LDraw file, make it animatable, convert it to POV-Ray using Anton Raves' parts library and create an animation from it. I'll try to go over as much (...) (18 years ago, 21-Feb-07, to lugnet.cad, lugnet.announce, lugnet.animation, lugnet.cad.ray)
| | | | Re: LDView 3.1 on Mac OS X!
|
| (...) Yeah, they have been working on it for some time, almost 3 years. I'm very eager to get rid of the old version on my website! I don't believe it works with 10.4. I'm very glad to see more Mac LDraw apps! James (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac)
| |