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  Re: Using Blender to animate Ldraw models
 
(...) Never mind, your web page explained it (reducing object count). The import script has a function to do that, btw, called "flattening" because it reminded me of the Gimp function to join layers. It will normally only leave objects for the file (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Re: Using Blender to animate Ldraw models
 
(...) I'm not quite sure why you don't just parent the objects (legs, arms etc) to the bones, avoiding the deformation groups entirely? Also, sorry about my extended absence. I haven't worked on these scripts or blender in a very long time, and (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Official Library of POV-Ray Parts
 
I was wondering if any inroads have been made toward releasing/maintaining an Official library of POV-Ray parts (even if they're just L3P output). If not, I was wondering if there were any interest in creating an Unofficial "Official" library of (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Blender Animation Tutorial Part 1
 
Hi there, i have finished the first of my three parts tutorial on animating a minifig in Blender. The tutorial can be found at (URL) comments, corrections etc are welcome! Carsten (18 years ago, 30-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: Working the held queue
 
(...) guys, I was kidding!!! (...) no need. IMHO you're absolutely right on this. please take it to the LSC once the new mailing list is up and running. w. (18 years ago, 30-Jul-06, to lugnet.cad.dat.parts)


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