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 CAD / *40100 (-10)
  Re: Call for GUI part editor
 
(...) [snipping other suggestions...] (...) Sounds like you want a wrapper plugin to start up the executable version of syncedit and return control to LDDP right away. I did something like this years ago with the ldlist wrapper plugin. (URL) you (...) (18 years ago, 15-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) LDview has an option to reload when the file changes. This allows me to save in MLCad/LDDP then alt tab to LDView to see the updated view. (18 years ago, 15-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) nope 'til now. (...) my usual approce to work my way through the code is polling to LDView with "Poll to selected line only" enabled and LDView's feature "View -> Always on top" turned on, so I can run LDView in a small window in order to have (...) (18 years ago, 15-Jul-06, to lugnet.cad)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) I've been running into problems with this when designing parts and also when looking at primitive substituted versions of parts featuring parts of circles. In terms of appearance sometimes it would be much better to overlap some primitives or (...) (18 years ago, 15-Jul-06, to lugnet.cad.dat.parts)
 
  Overlapping primitives - a reason to Hold a part?
 
What is the policy on overlapping primitives in a part? Is it OK? Is it frowned upon? Is it accepted as the norm? Is it only accepted under exceptional circumstances? It excessive over-lapping of primitives (or quads/tris) a reason to Hold a part? (...) (18 years ago, 15-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Call for GUI part editor
 
(...) Thanks for your feedback! No, I haven't done anything more, but if you say it works fine then I can bump the version number to 1.0 :-) Have you noted any obvious bugs or crashes? (...) I'm not sure I understand what you mean here. If you use (...) (18 years ago, 15-Jul-06, to lugnet.cad)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Thanks Willy - your INI file will make my game a LOT easier to build. :-) (...) Yes, I'll have to upload a pic of the model vs the original in a week or 2, when it's done. Gabriel (18 years ago, 15-Jul-06, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: 2006 LSC: Call for Nominations
 
I, James Reynolds, nominate Andrew Allan (eligible as author of Mac Brick Software). (18 years ago, 14-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
(...) hi james, I've already nominated Allen Smith (URL) free to nominate Andrew Allan (eligible as author of Mac Brick Software). nomination is still open, but hurry up 'cos it will close tomorrow. w. (18 years ago, 14-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call for GUI part editor
 
(...) hi anders, I gave it try for a specific project I'm currently working on and where I have to actually modify the figures (beside the rounding and a general clean up) and it works fine! have you worked on the prog in the meantime and a stable (...) (18 years ago, 14-Jul-06, to lugnet.cad)


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