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  Re: Call for GUI part editor
 
(...) OK, my ISP has woken up, and the files can be found here: (URL) Free standing .exe (URL) Plugin for LDDP Remember, beta software! (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LEOCAD
 
Hello Claude, (...) ...and did you notice the improved online documentation ((URL) anyone with a good LeoCAD knowledge can contribute to the Wiki, you just need to subscribe to LeoCAD mailing list (https://list.gerf.o...fo/leocad) to become an (...) (18 years ago, 19-Apr-06, to lugnet.robotics, lugnet.cad.leocad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) Since a very long time; LDLite 1.6 supported it, and it wasn't the first version to do so. My LDLite 1.6 files are dated March, 1999. The LDLite meta-commands are very useful -- I used them when I modeled the soccer ball, way back when. (...) (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) Yes, but I try to keep it as short as possible. :) (...) No problems at all. You may also rotate 90 deg's by assigning a -z at the x and x at z if you like... Almost anything. These are also legal: P2 -10 -10 -10 P3 0 y2 0 P4 0-z3 y3+4 x3 c=16 (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
Wow, Legos are getting religious? (URL) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) That's cool. Probably a more versatile notation would be: P2 -10 -10 -10 P3 0 P2.y 0 P4 10 P2.y 10 Can you also do chained values? eg: P2 -10 -10 -10 P3 0 y2 0 P4 10 y3 10 ROSCO (18 years ago, 18-Apr-06, to lugnet.cad)
 
  LDLite and LDS (Was: Call for GUI part editor)
 
(...) I had no idea of that. How long has this been an LDLite feature? It reminds at least me of LDS code. The same thing in LDS would look like this: P1 10 0 10 P2 -10 -10 -10 P3 0 -10 0 P4 10 -10 10 3 1 P1 P2 P3 3 2 P2 P3 P4 Is it possible to let, (...) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) Yeah. :) (...) BTW, there are at least 2 reason not to use MLCAD to create parts which you want to contribute to LDraw.org: 1. (General reason) it's more work than doing it in an enhanced text editor. 2. (Specifically) MLCAD does things to the (...) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) OoooOOOooo. Cool. I don't have time to play with it right this week, but I definitely will grab it when I do get time. Steve (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Classic Windows: Variants of 646*.dat
 
(...) Chris, Thanks for continuing work on this 'project'. Actually, I appreciate everyone involved in this effort. You mentioned discussion of a naming scheme. I don't see (in this thread) where that was discussed. If you could point me in the (...) (18 years ago, 18-Apr-06, to lugnet.cad, FTX)


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