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  Re: Call for GUI part editor
 
(...) Where do the primitives enter in this picture? It looks like both Kevin's ideas and your program are ignoring the primitives, working down on the bare polygons. Primitives are an essential part of part creation, aren't they? (Correct me if I'm (...) (18 years ago, 16-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
Hi Kevin, (...) You are completely right. Such a GUI editor is a program I was always looking for (and - unfortunately- I still am). But for two years I have been programming on a little editor to do things like that. My programming skills are not (...) (18 years ago, 16-Apr-06, to lugnet.cad)
 
  Re: POV animation of walking minifig
 
(...) These are great Eric. I've always taken note of minifig walkcycles, in independent brick films or Lego's own video games, and there are not to many successes on that front. Walk cycles are difficult to begin with to make a convincing sense of (...) (18 years ago, 16-Apr-06, to lugnet.cad, FTX)
 
  Re: POV animation of walking minifig
 
(...) Thanks. It will take another few days, since I'm still making structural changes. (...) 't was a typo. Just fiixed it, thanks. Eric Brok (URL) (18 years ago, 14-Apr-06, to lugnet.cad, FTX)
 
  Re: POV animation of walking minifig
 
(...) This looks great! Eagerly awaiting the download... BTW, the first link on the 'Walking minifig' page, 'Info about Johnny W.' ((URL) is not working for the moment, maybe it's just not ready yet? (18 years ago, 14-Apr-06, to lugnet.cad)


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