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  Re: Lego renders
 
(...) True, and notice how the data cables don't look nearly as nice as the rest of the rendering. They also messed up the antialiasing around the edges pretty badly. They obviously pasted the rendering over the background, and they didn't do a very (...) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) And besides, their hoses are crappy. We can do much better hose ;) Tim (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) In our defense, LEGO has all the parts already defined in a 3D format and the high doller rendering suites to use them in. -Orion (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Lego renders
 
Its not fair, Lego's renders are better than ours :( (URL) huge) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Need HDR shop
 
Wow, I wonder why mine did not work out as well as yours. Would you be willing to post how you did you render including your pov file, HDR file, and any other includes you use? Did you use radiosity in your render? - John "Tim Gould" (...) (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
(...) Hi John, Managed to get it and did a trial run: (URL) an improvement on those without HDR (look through the gallery to see the other non-HDR versions) but I plan to start using proper HDR sky_spheres soon. Tim (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
Hi Tim, I have the program but I am currently at work. As soon as I get home I will email it to you. I would be really interested to know what results you get using HDRI. Hopefully you will be more successful then I have been so far. Maybe Koyan (...) (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
(...) Site came back so I don't need it any more. Yay for HDR Tim (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Need HDR shop
 
Hi all, I was wondering if anyone had the installer for HDRshop (for manipulation of HDR images) since the site seems to be down at the moment. I've just installed MegaPOV for the HDR image maps and need to convert a few photos I got from the web (...) (19 years ago, 6-Jan-06, to lugnet.cad.ray)
 
  Re: ldglite Compilation concerns
 
(...) I'd say that <GL/osmesa.h> would normally be preferable, but "GL/osmesa.h" works fine, since double quotes in a #include statement search a full superset of the directories searched by angle brackets. So it should certainly not affect its (...) (19 years ago, 6-Jan-06, to lugnet.cad.dev)


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