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 CAD / *39065 (-10)
  Re: "Left" view
 
(...) Hmm, maybe. But in both first- and third-angle projections, the central view/projection shows the same side of the object. In the case of MLCAD, when you choose 'front view', you are shown the front of the model. Same for top, bottom, and back (...) (19 years ago, 7-Dec-05, to lugnet.cad.mlcad, FTX)
 
  Re: "Left" view
 
(...) Hello, all. I'm a new poster to this newsgroup, usually just a lurker. This discussion caught my eye and I wanted chime in. Perhaps the reason the LEFT view appears wrong is due to the orthographic projection scheme used by MLCad--First-Angle (...) (19 years ago, 7-Dec-05, to lugnet.cad.mlcad, FTX)
 
  Re: Gold Chrome via L3P
 
(...) That's great news, Lars! Thanks for the suggestion, and as always thanks for the great work. Dave! (19 years ago, 7-Dec-05, to lugnet.cad.ray)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) I'm hesitant to use a captcha since it's just one more step in a process that's supposed to be quick and easy (i.e. it makes since to us webheads but the general user will see it as a pain-in-the-rear). I do however agree that a permissions (...) (19 years ago, 7-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) By sort first I mean I would find which vector is most-orthogonal (ie. the one whose dot protucts were smallest compared to the other two) and leave it be, then I'd perpendicularise the one whose dot-product was smallest with the first one and (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) I'm not sure what you mean by "sort first". However, I do what you say, and make the right and up perpendicular, then use the cross product to determine the direction. POV-Ray is only pedantic when the "vista buffer" is enabled (which is true (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) POVray worked hard for those images. Shrinking them is telling it that you have no respect for its work. You never know, all future renders might turn out wrong because it is mad. ;) Tim (19 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) I could also email Orion a 800 x 600 version of mine.... (URL) (19 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: OK here's the real problem! (Was: Re: Finding a rotation matrix for a triangle)
 
(...) Actually, what you need to do is *skew* the 1-4edge. Literally deform it, so it stretches along the edge of the stud3 cylinder. If you turn it, it will no longer intersect the surface of the cylinder -- the edge will disappear inside the (...) (19 years ago, 6-Dec-05, to lugnet.cad, FTX)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) None handy but all I'd do is sort first and then perpendicularise one and use the cross-product for the third. Probably what you do anyway. To be honest I don't see why POVray is being so pedantic about it. It's only going to be accurate (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)


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