| | Re: LDD Help Needed
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(...) Hey no fair you guys get a documentation folder?!? There's no such thing in the Mac version. (...) Well, the mouse does a decent job of that. What I'm more concerned about is: how do I rotate a brick in anything other than 90-degree (...) (19 years ago, 25-Aug-05, to lugnet.cad, FTX)
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| | Re: MLCAD mirrored submodels - Help please
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(...) I have seen the large one somewhere. I can't recall where though :( Another ******** of a model to do is the 8480 technic shuttle: (URL) gave up on the cables and fibre optics... :D (19 years ago, 25-Aug-05, to lugnet.cad.mlcad)
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| | Re: BNSF Dash 9
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(...) Hi Shaggie, That render nearly fooled me. How do you get the focus in POVray. I see that your camera has a definite focal point and blurring for more distant parts. Yours, Tim (19 years ago, 25-Aug-05, to lugnet.cad.ray, FTX)
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| | Re: Requirements for Mac LDD
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(...) I got itworking on mine: (URL) Main thomasmain@myrealbox.com (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
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| | Requirements for Mac LDD
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So, I am too lazy to figure it out... what is the oldest Mac that meets the hardware requirements? Minimum System Requirements Mac Operating system: OS X 10.3.9 or 10.4.2 CPU: G4 or faster processor Graphics card: NVidia GeForce 5200/ATI Radeon 7500 (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
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| | Re: MLCAD mirrored submodels - Help please
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Thanks guys - I've more or less understood it now, but I'll dig about a bit more too. Can't believe I chose 8862 to put together as my first model. Angled components, pneumatic tubes and pumps as well as the two digger buckets, which as far as I can (...) (19 years ago, 25-Aug-05, to lugnet.cad.mlcad)
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| | Re: LDD Help Needed
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(...) From the C:\Program\LEGO Software\LEGO Digital Designer\documentation folder: Keyboard shortcuts Selected brick: a.. Left/Right/Up/Down Rotate selected brick. If the hinge tool is active, rotate the brick around the hinge connection. (...) (19 years ago, 25-Aug-05, to lugnet.cad)
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| | Re: The Minifig Macro - walk that minifig
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(...) Yes, I started my LDA2001 project in the second half of the year 2001. In September 2001, I put the project on ice and have just made a handful of lame attempts to restart it. I may have the time to pick it up by the middle of September this (...) (19 years ago, 25-Aug-05, to lugnet.cad.ray, lugnet.animation)
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| | Re: Announcing Bricksmith for Macintosh
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(...) Very cool. Which IDE did you use.. XCode 2.0 ? I just installed XCode 2.1 on the new iBook. Very spiffy stuff. Ray (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
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| | Re: Announcing Bricksmith for Macintosh
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(...) [snip] (...) Well, not actually required; rather, that location was recommended. Both LDGLite and Mac Brick Cad will use an LDRAW library where ever it is as long as you set the location using the Preferences panel. I think the programmers (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
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