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  Re: MLCAD mirrored submodels - Help please
 
(...) In his case it sounds more like a 180 degree flip. (...) Like I suggested, adding the file at the top and moving it down cleans the orientation. Actually I think it can be a really nice feature when you wish to recreate a complex wing, so you (...) (19 years ago, 25-Aug-05, to lugnet.cad.mlcad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yes, but it is the best way. When the library isn't found, just display a window asking "1). browser for library" "2). search for library" "3). download library and install (New uses select this)" That should keep the low-attention-span Mac OS (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Nearly all of my computers use this resolution. On my main machine I at least have 2 monitors. James (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Dear Joe, I'm glad you like the program! Further comments are interspersed below: (...) Oi! So small! I just switched my computer to 1024 x 768, and I can promise you, Mac OS X was not made for that resolution! (...) My thoughts exactly. But I (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Wow, my first impressions are that it is very cool. I poked it with a stick and here are some observations that I made... *I'd love to have preset views like other LCad programs (press 1, 2, 3... etc for different views of model) (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
 
  Re: MLCAD mirrored submodels - Help please
 
(...) Hi Torben, To mirror you need to edit the rotation matrix by hand. It is easiest to do if you have only rotated in 90 degree angles in which case you just put a negative sign in front of one of the entries and that mirrors along that axis. (...) (19 years ago, 24-Aug-05, to lugnet.cad.mlcad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Well that just sucks. They don't want too many people using LDraw, I guess? Because many users simply won't jump through that many hoops to get started. They'll download a CAD program, double-click it, see scary messages about LDraw not being (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Perfect. Sorry I missed that before, and thanks for pointing it out! Best, Joe (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: MLCAD mirrored submodels - Help please
 
(...) Thanks Niels - you're absolutely right. Inserting the submodel higher up and moving it down sorts it. Plus new things underneath are sorted as well. However, I'd be very grateful to know how to mirror, if you could please. In this case (...) (19 years ago, 24-Aug-05, to lugnet.cad.mlcad)
 
  Re: LDD Help Needed
 
(...) Yeah, at the Brickfest speech, Mark? from the LDD/Factory team mentioned that it was possible to build models using the keyboard only -- we just had to find the secrets that were already in the program. I was hoping someone had found this (...) (19 years ago, 24-Aug-05, to lugnet.cad, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Dear Joe, I'll write more about your previous (good!) suggestions when I have more time later. For now, I'll point you in the direction of the Tools menu, where you'll find a "Show Colors" selection. You'll notice that the Colors palette tracks (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) Unfortunately, I am very busy right now. Once again, I have to move and it sure takes its toll from my resources. But I'd like to repeat what I've said earlier on creating LDraw based animations. We have LD4D, we have POV-ray's support for (...) (19 years ago, 24-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) It's always nice to see new stuff like this. Especially with the source code available in CVS on the sourceforge site. Cool! (...) Hmm, I don't know, the file looks OK to me. I don't remember any limit on nested MPD subfiles. And I also don't (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, lugnet.cad.dev, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yeah, you aren't suppose to distribute the library with your app. The cool shniz would be to have the app auto find the library or download it for you if it can't find it though! The path should never change: (URL) looked at the app yet but (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: MLCAD mirrored submodels - Help please
 
(...) MLCad usually orient any new part like the one before, so it sounds like you mirrored the previous part accidentally. So you should be able to fix the problem by unmirroring the second last part. If you don't know how, insert the part in top (...) (19 years ago, 24-Aug-05, to lugnet.cad.mlcad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Sure it's handy, but i wonder whether the LDraw Standard Commitee and the Jessiman family will agree. damien web page: (URL) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Sorry, two more suggestions: Changing the color of multiple parts appears to be a royal PITA, because the Inspector palette just says "Multiple Selection". Well, yes, I know I have a multiple selection -- I want to inspect it anyway! You could still (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) First, let me say: Great work, Allen! We Mac-using ALEs really appreciate efforts like this. Initial impressions: Wow -- an LDraw editor that I can just download and use! I didn't have to install anything extra or futz about with paths; I just (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) I mostly agree with James (use POV-Ray for animations), but I'll throw my 2 cents in anyway ... It seems like an LDraw-based animation format is reasonably possible, with the following requirements/additions: - Use MPD format. This isn't (...) (19 years ago, 24-Aug-05, to lugnet.cad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Only 6 months! You certainly have worked really hard! Congratulations :) I don't own a MAC but it's always good news when LDraw is lesser and lesser confined to the Microsoft world. Anyway i have seen the pretty screenshot, downloaded the (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)


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