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  Re: My humble opinion about LDraw animation
 
(...) Dear Damien, I'm not 100% sure what you are saying for a lot of this post but I do have to say that writing an animation scripting language, even utilising what else is around, is a very difficult task. As a simple example of how hard this (...) (19 years ago, 22-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) May be the concepts in these sofware are fine for 3D artists, but nobody has ever experienced and validated them for complete lego animation. Take "Revenge of the Brick" as an example: it's more about adding some bricks in traditionnal (...) (19 years ago, 22-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) MLCad + L3P + POVray does static pictures, greatly limited when it comes to animation scripting capability. Considerations, - damien (19 years ago, 22-Aug-05, to lugnet.cad)
 
  Error in part #590  [DAT]
 
Hi, I don't know if I post in the right forum, but I wanted to notice you about an error I found in the part #590 Electric train motor 9V. It's about the 4 little hooks that are at the bottom of the motor (2 hooks on each side). I noticed these (...) (19 years ago, 22-Aug-05, to lugnet.cad.dat.parts)
 
  Re: My humble opinion about LDraw animation
 
(...) Take a look at Maya and Lightwave. The concepts have been all thought out already. www.alias.com/maya (URL) you want an LDraw animation package, you are first going to have a willing programmer TEAM. That is right, animation applications take (...) (19 years ago, 22-Aug-05, to lugnet.cad)


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