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 CAD / *37550 (-5)
  Re: Rotating Gear Teeth
 
(...) there's actually two ways of doing smaller rotations:- 1: Edit>Rotate>Keyboard Entry... You will then get the 'Position and Orientation' window. You can use either the 'Use Rotational Vector Values' or 'Use Rotational Matrix Values' methods (...) (20 years ago, 29-Mar-05, to lugnet.cad.mlcad)
 
  Type 5 lines, BFC relevance, and OpenGL
 
I wanted to bounce something that has been percolating in my brain for a few days off somebody that might be able to offer me some feedback on it. I don't know if I'm the first person to think of this (I'm probably not), but as I haven't seen (...) (20 years ago, 28-Mar-05, to lugnet.cad.dev)
 
  Re: Some comments on the LPub 2.2.0.9 beta
 
(...) <much snippage> (...) <snip> (...) <much snippage> (...) Really it is the maximum of the minimum camera distances. I've changed it to Min.... <more snippage> (...) Yes. This is where I ended up. It is the temporal nature of building (...) (20 years ago, 29-Mar-05, to lugnet.cad)
 
  Re: Some comments on the LPub 2.2.0.9 beta - STEP followed by ROTSTEP
 
(...) <snip> (...) <snip> (...) It was a bug. It is fixed! (...) Kevin (20 years ago, 29-Mar-05, to lugnet.cad)
 
  Some comments on the LPub 2.2.0.9 beta
 
(...) Thanks for the invitation. I think it may end up to be a time problem, but I see what I can do. (...) I think this hits the nail: We need both to have a complete solution. (...) Thanks for clarifying the terminology. so I was intending to talk (...) (20 years ago, 28-Mar-05, to lugnet.cad)


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