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  Re: Quick way to mirror-image a model?
 
(...) Probably. ;^) (...) Matrix multiplication is not commutative. (distributive? Err, I forget my math terms.) You're doing one or more of the multiplications in the wrong order? Try ME * (MC * MP) instead. Notice I switched the order inside the (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?  [DAT]
 
(...) Can you or Don check my work? I'm trying to figure out why the ME transform that I did works in my program and the ME that Don put in mirror.ini works in his code, but not vice-versa. The most likely explanation is that I'm doing something (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Ignore the 9 suggestion, I see you're already way ahead of me on flag definition. Don (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Read the comments at the top of MIRROR.INI in the zip file. I already did a bunch of wings. Only tested one though... Is there something special about files starting with 1, or are you taking an alphabetical approach? Sadly, I created my (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) and another two: ; 6 = asymmetric ; 7 = asymmetric, but in a non-significant way Part 108 (a shock absorber spring) is getting a 7. Steve (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) In mirror.ini, you noted: ; NOTE: I started using the Flags to keep track of which parts I checked. ; 0 = not checked. ; 1 = substitute part ; 2 = mirror across XY plane instead of default of ZY plane ; 3 = mirror and rotate a bit. ; 4 = (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Developing MLCAD plugins?
 
(...) I forwarded this question to here because I don't know the answer. Apparently there has been some discussion in the past about developing plugins for MLCAD: (URL) there a specification for plugin development? Thanks, Don (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
(...) It would need to determine the plane of reflection, and do the second reflection on the X components for left-right or Z components for front-back. (...) I've come up with the same results in all cases so far. I'll do some thinking as to which (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Dibs on Wings and files starting with 1! How hard would it be to support normal, self-referential reflections for patterned parts? So we could map all 973*.dat parts to themselves, with a default mirror. Steve (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Would that work in general cases, or just for right-left reflection? (...) Actually, I think they're not - "Steve's algorithm" (ha!) requires that both the MP and ME transforms be mirroring, so that the MF transform would be non-mirroring. (...) (20 years ago, 23-Jun-04, to lugnet.cad)


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