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Subject: 
Re: Quick way to mirror-image a model?
Newsgroups: 
lugnet.cad
Date: 
Wed, 23 Jun 2004 15:24:46 GMT
Viewed: 
3971 times
  
In lugnet.cad, Don Heyse wrote:
And generating the MIRROR.INI file.  I did some corner parts, some
triangular wings, some minifig arms and legs, and some technic liftarms.
I also created a tiny C program to parse MIRROR.INI and use it to mirror
a file across the ZY plane.  It seems to work so far.  The source, ini,
and a windows command line executable is here:

  http://ldglite.sf.net/mirwin.zip

If anyone wants to update MIRROR.INI for all 2500 parts, that'd be
fantastic.

Dibs on Wings and files starting with 1!

How hard would it be to support normal, self-referential reflections for
patterned parts?  So we could map all 973*.dat parts to themselves, with a
default mirror.

Steve



Message has 1 Reply:
  Re: Quick way to mirror-image a model?
 
(...) Read the comments at the top of MIRROR.INI in the zip file. I already did a bunch of wings. Only tested one though... Is there something special about files starting with 1, or are you taking an alphabetical approach? Sadly, I created my (...) (20 years ago, 23-Jun-04, to lugnet.cad)

Message is in Reply To:
  Re: Quick way to mirror-image a model?
 
(...) Err, I'm not sure what you mean by unmirror. I got (0 0 1 0 1 0 1 0 0 0 0 0) for a mirror.ini exception matrix, which looks yours except for the sign of that one number. (...) Me neither. (...) And generating the MIRROR.INI file. I did some (...) (20 years ago, 22-Jun-04, to lugnet.cad)

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