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| | Re: library license
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| (...) Good point. Both of them are fine with me. I think I prefer the Attribution-ShareAlike license, if I have to make a choice between the two. It seems like if would be a good idea, if the parts library maintainers set up a poll among the parts (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw)
| | | | Re: Mac Brick CAD and the Imerial Star Destroyer
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| (...) Well, for what it's worth, here are my numbers on a P4 2.4GHz, ATI 9700 Pro 128MB: Load: 3437 ms Draw: 1907 ms It's worth noting that if I load the file a second time, the load portion drops to 313 ms, so the only way to be sure that disk (...) (20 years ago, 18-May-04, to lugnet.cad.dev.mac)
| | | | Re: library license
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| (...) I know the license has been discussed for a long time, but to add my two cents; I'd really like to see the parts library use a Creative Commons license, specifically the Attibution-ShareAlike license ((URL)) or the plain old Attribution (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw, FTX)
| | | | Re: Track Designer Registry
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| (...) I was trying to find a comprehensive list of TrackDraw features (one that didn't require slogging through 300+ posts in a Yahoo group), and I ran across this post. In all this time, has noone else figured out that you can copy/paste elements (...) (20 years ago, 18-May-04, to lugnet.trains, lugnet.cad)
| | | | Re: Mac Brick CAD and the Imerial Star Destroyer
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| (...) Maybe you're running into one of those weird oddities of the Apple opengl drivers. For example rendering to the GL_FRONT buffer really renders to a hidden back buffer. There are times where this setup causes you to use triple buffering, which (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
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