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 CAD / *34865 (-10)
  Re: library license
 
(...) Good point. Both of them are fine with me. I think I prefer the Attribution-ShareAlike license, if I have to make a choice between the two. It seems like if would be a good idea, if the parts library maintainers set up a poll among the parts (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Well, for what it's worth, here are my numbers on a P4 2.4GHz, ATI 9700 Pro 128MB: Load: 3437 ms Draw: 1907 ms It's worth noting that if I load the file a second time, the load portion drops to 313 ms, so the only way to be sure that disk (...) (20 years ago, 18-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) I know the license has been discussed for a long time, but to add my two cents; I'd really like to see the parts library use a Creative Commons license, specifically the Attibution-ShareAlike license ((URL)) or the plain old Attribution (...) (20 years ago, 18-May-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Track Designer Registry
 
(...) I was trying to find a comprehensive list of TrackDraw features (one that didn't require slogging through 300+ posts in a Yahoo group), and I ran across this post. In all this time, has noone else figured out that you can copy/paste elements (...) (20 years ago, 18-May-04, to lugnet.trains, lugnet.cad)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Maybe you're running into one of those weird oddities of the Apple opengl drivers. For example rendering to the GL_FRONT buffer really renders to a hidden back buffer. There are times where this setup causes you to use triple buffering, which (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Travis, Generally I have to agree with you: According to the Apple literature non-OpenGL aware graphics cars (such as the Rage128) gain significant benefit from vertex arrays but with OpenGL aware graphic cards (such as the 9000Pro ) this (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  MOC: cannon70.ldr - Firing Cannon From the 70's  [DAT]
 
So you think that firing cannons is something new in the wonderful world of LEGO. Well, you're wrong. Here's an LDraw model file of the cannon that killed so many maxifigs in the awful battles back in the late 70's... How it wored? Just remove the (...) (20 years ago, 17-May-04, to lugnet.cad.dat.models)
 
  Re: library license
 
(...) The initial step is to transfer these parts file to a special pool which continues to be distributed under the existing (but rather muddy) conditions that the parts library until now has been distributed under. Second, somebody (responsible (...) (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) On my laptop with a Pentium-M 1.4GHz, 512MB RAM, ATI Mobility Radeon 9000: Timing: Load: 3325 ms Draw: 3164 ms On my desktop with a P4 3Ghz, 1GB DDR400 RAM, ATI Radeon 9800 Pro 128MB: Timing: Load: 2062 ms Draw: 1204 ms -Orion (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Since we seem to be talking about performance measurements, what do you think about comparing the the current yardstick: l3lab? On my fairly old 500Mhz PC with a TNT video card l3lab prints this for stats. Timing: Load: 1222 ms Draw: 8442 ms (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)


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