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  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm well aware of my knowledge limitations regarding good camera position, settings, etc. I'm open to suggestions and/or training. I apologize for the way the renders turned out this month, I was hoping for a good start to the new format. (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Web-based LDraw viewing
 
(...) Hello Mike and Orion. The ActiveX controls generate distrust, but by the moment I have not found a better method (waiting for a good implementation of opengl for java), and that occupy a space as small as 80kb. Time ago I had present the Java (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) As an entrant, I have one comment. I understand the desire to to render all models with the same setting but I think those settings need to be tweaked a bit. The default camera settings allow for a perspective effect, but at close range, they (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Naming Technic Liftarms
 
(...) Hi Steve!.. How is it going since we last talk? Anyway, here are the names that I use in my personal database: Technic Brick Technic Half Beam Technic Half Beam Liftarm Technic Beam Technic Beam Liftarm Technic Beam Liftarm Double-Bent Which (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)
 
  Re: Naming Technic Liftarms
 
(...) Two alternate thoughts (which I'm pretty sure have been mentioned before): 1. Stick with 'liftarm' for the half-width parts, and 'beam' for full-width parts. 2. Use 'liftarm' for parts with crossaxle holes, and 'beam' for parts with only (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)


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